Tuesday, 11 November 2014

Channel Branding

I'm struggling a bit with this brief. I'm not very good with graphic design type briefs. 

I'm torn between choosing National Geographic, Discovery, Electronic Arts and Syfy channels. I have a vague idea for each.
National Geographic: Possibly camera and recording based. Record different animals and nature in interesting angles.
Discovery: Can do something similar but broaden the recordings to science etc.
Electronic Art: Vector based, Pixels, 3D, screenshots, technology etc.
Syfy: Possibly do a time laps stop motion of me face painting someone and gradually turning them into a creature/ alien. 

I am leaning towards EA Games because I love games and it's not a channel already so might be something new and interesting.

Research











Thursday, 16 October 2014

Character Design


Character Background
Protagonist: simple young girl. Harmless in every shape and form. However she was chosen by spirits of an ancient race that once existed on earth to protect it from an upcoming evil. The young girl is clueless of the destiny that has been bestowed upon her. Everyday she lives a normal life, however when she sleeps the spirit/ power contained inside her body awakens. An angel glowing like creature that ventures the city defeating the evil creatures that want to consume the world. The protagonist is always tired and bit disheveled and thinks she just has a bad case of sleep walking.

Antagonist: A creature enveloped by hatred for the human race and the earth in general. She comes across dangerous and cold. However she is completely stumped how this harmless girl could be her greatest foe and she is almost disappointed because of the lack of challenge. She is a proud creature. She has demon like features. Black/ Grey skin. Luminous orange sinister eyes. Mage/ magic abilities. She was once a human girl like the protagonist... however she was consumed by the spirit inside her.






My first time using Illustrator properly and I somehow made Calcifer from the movie Howl's Moving Castle and ...weird eye ball bread? I think I'm getting the hang of the very basics anyway.



Character Design Idea 1
I drew this little guy over summer. I hope to achieve a similar style



I was practising using Illustrator. Still finding it tricky and the results weren't wonderful but not bad for a beginner.



Workshop with Matthew Griffin on Photoshop. Focus on lighting and blending.
Working on colour palette etc




Antagonist Vector
For some reason I can't log into my Behance page, something about Network Maintenance!... very annoying.

This is my antagonist vector piece. I didn't get around to giving her all her cool war paint/ tattoos. I'll get back to that!




My protagonist vector piece.




Monday, 29 September 2014

Character Design Brief

I must design two characters.

A protagonist (the leading character or one of the major characters in a play, film, novel, etc.) and a antagonist (a person who actively opposes or is hostile to someone or something; an adversary.)

I must create two model sheets, Sculpted 3D Maquettes and 2D digital renderings on Illustrator.


Research

Suggested words to start with:
  • Nanopunk: refers to an emerging genre of speculative science fiction (sci-fi) still very much in its infancy in comparison to other genres like that of cyberpunk or steampunk.
  • Dystopia: an imagined place or state in which everything is unpleasant or bad, typically a totalitarian or environmentally degraded one.
  • Hipstera person who follows the latest trends and fashions.
  • Kitschart, objects, or design considered to be in poor taste because of excessive garishness or sentimentality, but sometimes appreciated in an ironic or knowing way.
  • Host: 1) a person who receives or entertains other people as guests. 2) an animal or plant on or in which a parasite or commensal organism lives.
  • Occultmystical, supernatural, or magical powers, practices, or phenomena.
  • Callow(of a young person) inexperienced and immature.






















Good example of vector