Thursday, 26 February 2015

Deserted Village.

For the individual assessments

List of the tasks I completed for the project:
  • contribution to group meetings/ discussions.
  • Drew out my own version of a storyboard. Mashed all our ideas together. Split up the frames in the storyboard to each member to draw.
  • Audio recording. I read out the poem and it was recorded. 







I tried and experimented making some silhouette ghosts on After Effects.

After some discussion with my teammates they suggested some feathering effects. I did some feathering and changed the opacity slightly in order to see some slight features of the characters.

Tuesday, 27 January 2015

Research

Links:




















Thursday, 15 January 2015

The Deserted Village Brief. Team Proposal

Team Proposal

We were given a group project called the Deserted Village. We are required to create an animation in response to Oliver Goldsmith’s poem from 1770. The stanzas that we were given to interpret were Stanza 15 and 16 (Line 217-250). From our initial reading of the poem we understand that it is set in rural Ireland in the 18th century. The imagery describes what seems to be a public building. Stanza 15 describes the building in its prime, festive and full of life. Stanza 16 then describes as abandoned, cold and gloomy.

We are going to use these two sets of atmospheric moods to guide our stylistic approach. We are thinking of using light and dark colour schemes, possibly combined with different styles of animation to create a stark visual contrast.

The possible techniques we are thinking of exploring are stop-motion, prop making, and stage building. Combining traditional and digital techniques, we are hoping to emulate a pop-up book aesthetic.

The animation must be long enough to sustain our interpretation of the narrative. The animation must also include voiceovers and sound effects. Ours stylistic approach should be deprived from our group brainstorming sessions and experimentation.

We are planning to communicate with each other using a private community account in google+.

We plan to meet tomorrow to further our ideas and approaches and to break down the poem over the weekend to get a better understanding of it.




Poem: http://www.poetryfoundation.org/poem/173557




Members of Group 5:

Jennifer White
Jack Browne
Pat Clancy
Giulia Postir


Tuesday, 11 November 2014

Channel Branding

I'm struggling a bit with this brief. I'm not very good with graphic design type briefs. 

I'm torn between choosing National Geographic, Discovery, Electronic Arts and Syfy channels. I have a vague idea for each.
National Geographic: Possibly camera and recording based. Record different animals and nature in interesting angles.
Discovery: Can do something similar but broaden the recordings to science etc.
Electronic Art: Vector based, Pixels, 3D, screenshots, technology etc.
Syfy: Possibly do a time laps stop motion of me face painting someone and gradually turning them into a creature/ alien. 

I am leaning towards EA Games because I love games and it's not a channel already so might be something new and interesting.

Research











Thursday, 16 October 2014

Character Design


Character Background
Protagonist: simple young girl. Harmless in every shape and form. However she was chosen by spirits of an ancient race that once existed on earth to protect it from an upcoming evil. The young girl is clueless of the destiny that has been bestowed upon her. Everyday she lives a normal life, however when she sleeps the spirit/ power contained inside her body awakens. An angel glowing like creature that ventures the city defeating the evil creatures that want to consume the world. The protagonist is always tired and bit disheveled and thinks she just has a bad case of sleep walking.

Antagonist: A creature enveloped by hatred for the human race and the earth in general. She comes across dangerous and cold. However she is completely stumped how this harmless girl could be her greatest foe and she is almost disappointed because of the lack of challenge. She is a proud creature. She has demon like features. Black/ Grey skin. Luminous orange sinister eyes. Mage/ magic abilities. She was once a human girl like the protagonist... however she was consumed by the spirit inside her.






My first time using Illustrator properly and I somehow made Calcifer from the movie Howl's Moving Castle and ...weird eye ball bread? I think I'm getting the hang of the very basics anyway.



Character Design Idea 1
I drew this little guy over summer. I hope to achieve a similar style



I was practising using Illustrator. Still finding it tricky and the results weren't wonderful but not bad for a beginner.



Workshop with Matthew Griffin on Photoshop. Focus on lighting and blending.
Working on colour palette etc




Antagonist Vector
For some reason I can't log into my Behance page, something about Network Maintenance!... very annoying.

This is my antagonist vector piece. I didn't get around to giving her all her cool war paint/ tattoos. I'll get back to that!




My protagonist vector piece.